
2003 · 核心规则(开始对局的最低要求)
Mythic
A role-playing system for creating adventures with little or no preparation. An opening scenario provides the starting point, while yes/no questions, logical principles, random events, and scene-based play develop the story and introduce unexpected twists. It supports solo play, groups without a GM, and traditional play with a GM who wants guidance during the adventure. It can also function as a standalone, free-form RPG or provide an on-the-fly GM for other role-playing systems while leaving their character, combat, and task-resolution rules intact.
- 人数
- 0
- 复杂性
- 2 / 5
单人游戏资源无 GM(不需要主持人即可进行)基于点数(分配点数以获得技能、能力等)骰子(百分位)
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 1
- 收藏数
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
