Netbook of Time

2002 · 资料书(用于增强玩法的规则/选项)

Netbook of Time

A role-playing game supplement exploring how time can affect campaigns and adventures. It presents ideas for incorporating time-related events and consequences beyond combat rounds and character aging, including new classes, feats, spells, and material concerning gods, goddesses, and domains. The rules and concepts are designed for adaptation to different settings and existing campaigns.

职业制(飞行员、巫师、科学家等)技能型(购买或获得技能)基于网格(使用方格地形进行移动/战斗)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。