
2020 · 神话
Nidavellir: Thingvellir
玩家在王国各地的酒馆间穿梭,招募矮人和王室供奉。同时,新增的“营地”选项让每间酒馆的最高出价者可以选择拿取一件魔法神器,或招募一名佣兵,而不是拿取酒馆卡。 若最高出价出现平局,则按照基础游戏中的宝石价值规则解决;只有最高出价者可以前往营地。如果首位玩家选择前往营地,那么在继续前进前,该酒馆中剩余的那名矮人会被弃置。 扩展加入了新的英雄卡和双职业佣兵卡、各具特色的神器能力,以及一套造币系统,为选牌和竞价带来更多策略选择。
- 人数
- 2–5 最佳 3 人
- 游戏时长
- 45 分钟
- 年龄
- 10+
- 复杂性
- 2.5 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 16
- 已记录对局
- 13
- 玩家
- 4m
- 平均时长
- 68
- 收藏数
- 5
- 愿望清单数
8.0/10
基于 14 条 Ludoya 评测
Oscaarz8.0 Great expension; you play this with base game without a doubt!
无记录对局
OUTLETGAMES8.0 enfundado mayday premium
无记录对局
规则问题
由 Ludoya 的规则助手根据规则书回答。
Can everyone take a card from the Camp, or only the player with the highest bid?
Only the Elvaland with the highest bid at the tavern being resolved may take a Camp card; everyone else takes a card from that tavern in bid order. (pp. 4–5)
If the highest bidder takes a Camp card, what happens to the tavern cards?
The other players take from the tavern in bid order, and any remaining Dwarf card is discarded before the next tavern is resolved. With 2 Elvalands, the Camp-taker also discards one of the three tavern cards, leaving the second player a choice between the other two. (p. 4–5)
When do we refill the Camp, and what happens to its cards at the end of Age 1?
At the start of each turn, before Dwarves enter the taverns, reveal Camp cards of the current Age until five are face up; if none were taken last turn and five are already face up, reveal none. After Age 1 distinctions are awarded, discard all remaining Camp cards without shuffling them into the Dwarf discard pile. (pp. 4–5)
Do Mercenaries go straight into my army when I take them?
No. Keep them in your Command Zone until the end of the Age: enlist them before Age 1 distinctions or Age 2 final scoring, choosing one of the two listed classes for each card. (pp. 14–15)
Can I move a Mercenary after placing it, and can its placement recruit a Hero?
Once placed, a Mercenary cannot be moved. Its placement can trigger a Hero recruitment; resolve that recruitment before you continue placing your Mercenaries. (p. 14–15)
What’s the order for resolving the end of an Age?
At the end of Age 1: enlist Mercenaries, place Ylud, then assess troops for distinctions. At the end of Age 2: enlist Mercenaries, place Ylud, resolve Thrud’s departure, resolve Brisingamens’ discard power, then score. (p. 24)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Nidavellir: Thingvellir
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。


