No Time to Scream

2024 · 场景 / 冒险 / 模块

No Time to Scream

A collection of three short scenarios for Call of Cthulhu, each designed for a single evening of mystery and horror lasting around two hours. The investigators face urgent threats and limited time across a woodland cabin, a doctor’s autopsy room, and an illegal whiskey distillery in the Alaskan mountains. Each scenario includes four pre-generated investigators, full-color maps, handouts, and Keeper guidance for maintaining the pace and emphasizing the uncaring nature of the Mythos. Rules are also provided for adding investigators for larger groups.

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