Nyckeln och dörren

2020 · 场景 / 冒险 / 模块

Nyckeln och dörren

A group gathers in a residence around a beautiful walking staff brought back by adventurers after many dangers. The staff functions as a key, but its lock and purpose are unknown. Guided by a prophecy, the group investigates the many possible doors and seeks the one the key is meant to open. The scenario is provided as a seven-page adventure and a fourteen-page character booklet for print-and-play use.

技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)行动表(表格决定行动结果)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。