Of Life, Death and Afterwards

1992 · 场景 / 冒险 / 模块

Of Life, Death and Afterwards

In an alternate 2020, advances in medical technology make temporary death possible. Patients can be revived within twelve minutes, allowing scientists to study reports of the afterlife and establish the new field of necrology. Players take part in controlled experiments as trained subjects, experiencing death for several minutes before returning to life. Designed for 3–6 experienced players, the game can be played on its own or as the first part of a trilogy.

人数
0
复杂性
2 / 5
基于点数(分配点数以获得技能、能力等)基于属性/数值(STR、CON、PER 等)技能型(购买或获得技能)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。