Protocol

微缩模型

Protocol

A rules-light roleplaying game about disparate characters facing adversity through shared storytelling. Players create characters and environments, establish motivations, and develop the plot through vignettes, interrogations, interludes, and ensemble scenes. The game can be played with or without a gamemaster, with the latter as the recommended approach. It uses charts, a deck of cards, and paper and pencils; no dice are required. Drama-point tokens are optional.

人数
0
战争桌游现代战争掷骰子

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。