决斗裂谷

2021 · 奇幻

决斗裂谷

Players draft four of ten distinct guilds to build an asymmetrical alliance, each guild granting unique abilities and unit types. Matches play out as a two-player duel in which elementals serve as both troops and a resource: players deploy and sacrifice them to attack, defend, and trigger combos. On a turn, a player chooses one of three actions to strengthen position at the Rift, carry out sacrificial combo attacks, or gather support for future turns. Riftforce is scored by controlling locations along the Rift and by destroying opposing elementals to accumulate Riftforce; the first player to reach the required total ascends and wins.

人数
2
游戏时长
20–30 分钟
年龄
10+
复杂性
2.1 / 5
7.4 来自 Ludoya¥80.30 起卡牌桌游战斗手牌管理竞速公开选牌

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134
已记录对局
74
玩家
29m 35s
平均时长
53
收藏数
4
愿望清单数

7.4/10

基于 18 条 Ludoya 评测

  • Vic Granell7.5

    Schotten Totten type of game but better in my opinion

  • Garfield8.0

    #22 It's a little bit like "Kampf um den Olymp". I really like the different factions. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]Almost none --> Gameplay: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Interaction: :star::star::star::star::star: <!-- size 7]Fighting against each other --> Artwork: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Luck: :star::star::nostar::nostar::nostar: <!-- size 7]Just a little bit --> Strategy: :star::star::star::nostar::nostar: <!-- size 7]Think where to place your cards --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok, nothing special --> Play duration: :star::star::star::star::star: <!-- size 7]Perfect --> Easy to teach: :star::star::star::star::nostar: <!-- size 7]Quite easy --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::star::nostar: <!-- size 7]fast --> No downtime: :star::star::star::star::nostar: <!-- size 7]Almost no downtime --> Replay value: :star::star::star::star::nostar: <!-- size 7]Different factions --> [/c]

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek