Root: The Homeland Expansion

2026 · 动物

Root: The Homeland Expansion

Adds three new factions—the Lilypad Diaspora, the Twilight Council, and the Knaves of the Deepwood—plus two new mapboards (Marsh and Gorge). The Lilypad Diaspora settles and trains warriors while balancing security and the risk of escalating reprisals; their play centers on mobilization and managing shifting hostility. The Twilight Council pursues victory through assemblies and political influence, using edicts to alter incentives and manipulate opponents rather than relying solely on force. The Knaves of the Deepwood conduct raids, capture enemy warriors as hostages, and profit from ransom and pillage, favoring hit-and-run tactics and disruption.

人数
2–6 最佳 4 人
游戏时长
60–90 分钟
年龄
10+
复杂性
3.9 / 5
2 来自 Ludoya¥287.04 起奇幻打印并游玩可变玩家能力掷骰子区域多数 / 影响力

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5
已记录对局
14
玩家
3h 10m
平均时长
13
收藏数
18
愿望清单数
3
已预购

2.0/10

基于 1 条 Ludoya 评测

  • Fiore2.0

    What a bloated mess. Expansion doesn't mean "more complexity", especially when it adds nothing to the game but convoluted rules and mechanics that spoil the joy of playing because you have to spend minutes over a stupid checklist to understand what you have to do, how you have to do it, without understanding its function in the game. I think I have enough of these "expansions".

    无记录对局

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规则问题

由 Ludoya 的规则助手根据规则书回答。

Does a Peaceful frog enclave make the clearing only frog-suited?

No. A Peaceful enclave adds frog as an additional suit, while a Militant enclave covers the clearing’s printed suit and makes it only frog-suited. When crafting there with a Peaceful enclave, use either frog or the printed suit, not both (p. 2).

When I Provoke, do I discard a frog card too—and how do I choose it?

Yes: Provoke ends with a random discard, and frog cards are included. Randomize your hand without looking, such as by shuffling it under the table (p. 4).

Can I Integrate more than once, or score for frog clearings?

No. You may Integrate only once per turn, spending one card to score 1 point per Peaceful enclave in clearings matching that card’s suit; you cannot score the frog suit (p. 5).

What can an enemy do at a Governing assembly?

Enemies there cannot craft with, flip, place, take, or remove pieces, except in battle. The Council scores from Governing assemblies in clearings containing enemy buildings or tokens (pp. 8, 11).

When my Knave Captain hits warriors in battle, do I remove them or take them as Prisoners?

When your Captain attacks a faction, take one defending warrior you hit as a Prisoner and move it to an adjacent forest with no Prisoners; remove any other warriors you hit normally. Prisoners score separately from acclaim in Evening (p. 13; scoring on p. 15).

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。