Second Person: Role-Playing and Story in Games and Playable Media

2007 · 非游戏书籍(但与角色扮演游戏相关)

Second Person: Role-Playing and Story in Games and Playable Media

An anthology examining how games and playable media create stories across tabletop systems, computational fictions, and real-world play. Essays discuss role-playing game design, character creation, narrative structure, interactive fiction, procedural authorship, political games, performance, and persistent online worlds. The collection combines design essays, case studies, and practical examples, including appendices with complete game texts and scenarios. It considers how rules, player decisions, software, performance, and social interaction shape narrative and meaning.

自由形式(规则最少或无规则——类似即兴戏剧)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。