
2024 · 场景 / 冒险 / 模块
Should Have Stayed at Home
A collection of deliberately dull and disappointing dungeons for fantasy roleplaying games. These anti-dungeons avoid balanced challenges, exciting encounters, and plentiful treasure, creating locations where the choice of adventure may matter very little.
等级制(获得经验值并升级)职业制(飞行员、巫师、科学家等)基于种族(玩家的种族/物种影响游戏玩法)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Should Have Stayed at Home
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
