Simple Roleplaying System

2012 · 核心规则(开始对局的最低要求)

Simple Roleplaying System

A flexible fantasy roleplaying system focuses on fast, risky combat and straightforward rules. Weapons deal fixed damage, while called shots and extra attacks are available from the first encounter, keeping most battles brief and dangerous. Characters begin with a specialization but can develop broad capabilities, including combat, lockpicking, healing, and magic. Advancement is rapid, and spellcasters shape their own effects rather than choosing from a list of named spells. Optional rules and customizable, distinctive treasures allow the game master to adapt the system and setting.

人数
0
基于种族(玩家的种族/物种影响游戏玩法)基于属性/数值(STR、CON、PER 等)技能型(购买或获得技能)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。