
2024 · 适用于基础桌游的扩展
天合小隊: 亂流擴充
玩家将扮演驾驶舱机组,在不断恶化的条件下负责降落,共有 20 个全新场景。 新增模块加入了乱流、低能见度和警报等机制,会改变进近和程序的执行方式。各个场景提供了不同的机场和特定事故规则,增加了难度,也更需要两名玩家之间的配合。 这是一个扩展包,可与基础合作游戏联动,并会修改准备和回合结算,加入这些新的天气和技术挑战。
- 人数
- 2
- 游戏时长
- 15 分钟
- 年龄
- 12+
- 复杂性
- 2.2 / 5
关于这款游戏
扩展适用于
在 Ludoya 中查看在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 63
- 已记录对局
- 15
- 玩家
- 14m 50s
- 平均时长
- 133
- 收藏数
- 13
- 愿望清单数
9.4/10
基于 8 条 Ludoya 评测
Joachim Jarosz10.0 [Gracze] 2 (najlepiej 2) [Czas] 15m [Wiek] 12+ S: - I: Custom
无记录对局
A lot of good content for an already great game for a fair price. What else could make it better? I want more of this please!
无记录对局
规则问题
由 Ludoya 的规则助手根据规则书回答。
When do we reveal an Alarm, and can I still use an action that’s affected by one?
If there’s an Alarm symbol in the Current Position at the beginning of a round, flip any Alarm token face up. The affected action can’t be used, and a die placed there has no effect (p. 2).
How do we clear an Alarm, and can we use that die again this round?
Place a die matching the Alarm’s colour and number on its token. Remove both the token and die; that die can’t be used again until the next round (p. 2).
Do active Alarms stop us from landing?
No. Alarms do not prevent you from landing, so you can still land safely with active Alarms (p. 2).
During Turbulence, do we reroll all our dice after placing one?
No—reroll all your remaining dice after each die placement (p. 3).
With Bad Visibility, do we still roll all four dice?
No. Each player rolls only two dice and sets the other two aside; after each of the next two placements, take and roll a set-aside die to replace the one played. You should never have more than two dice to choose from at a time (p. 3).
At Altitude 5000, do we still get the starting reroll and the usual number of turns?
No. Start with 5000 in the Current Altitude space instead of 6000, which means you lose the starting reroll token and have one fewer turn (p. 2).
免费,支持网页、Android 和 iOS
用 Ludoya 玩 天合小隊: 亂流擴充
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
