
Snowball
Build a collaborative role-playing story by starting with the ending and moving backward through earlier scenes. Players and the GM shape the narrative together, defining characters through story traits rather than balanced attributes. Scenes can also be arranged in other orders or move forward in time.
骰子(主要为 d6)基于特质/面向(个性影响游戏玩法)基于描述(更偏叙事而非骰子)
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。

