Statecraft

2010 · 核心规则(开始对局的最低要求)

Statecraft

A grand strategy roleplaying game about international relations during the early modern period, from roughly 1500 to 1900. Each player takes the role of a historical ruler, or Sovereign, with strengths and weaknesses represented through a character design inspired by traditional roleplaying games. Players pursue diplomacy, conflict, and other acts of statecraft while balancing caution against recklessness and ambition. Prestige measures success and can be gained through risky or ostentatious decisions, then spent to achieve further feats. The game is designed for play by forum or email.

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek