Stress and Trauma:  Mental Health Rules for GORE

2007 · 资料书(用于增强玩法的规则/选项)

Stress and Trauma: Mental Health Rules for GORE

An optional mental health system for percentile-based roleplaying games, designed to model characters struggling with trauma, madness, and psychological stress. It provides original mechanics for handling mental health effects in player characters and non-player characters, and can be used with GORE or other games using the same percentile-based rules. Available as a free download from basicroleplaying.com.

技能型(购买或获得技能)基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)

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