Tentacles.  Why Did it Have to be Tentacles?

2017 · 场景 / 冒险 / 模块

Tentacles. Why Did it Have to be Tentacles?

A colony of deep gnomes is left without its main water source after a group of kuo-toa takes control of it. Characters investigate the conflict and determine whether the fish-like inhabitants are truly responsible for the svirfneblin’s troubles. Designed for characters of 5th–7th level.

基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)骰子(主要为 d20)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。