The Manhattan Project: Energy Empire – Missile Crisis

2016 · 工业/制造业

The Manhattan Project: Energy Empire – Missile Crisis

A promotional event card alters end-of-round scoring and market state. Instead of scoring the environmental row, each player scores 1 VP for every space their United Nations marker has moved, and all three structure markets are refreshed. After the card resolves, the United Nations track is frozen: players cannot advance their UN markers until the next Global Impact card occurs. This card temporarily shifts scoring and market availability and pauses diplomatic advancement.

人数
2–5 最佳 4 人
游戏时长
60–120 分钟
年龄
13+
复杂性
3 / 5
5.6 来自 Ludoya文明适用于基础桌游的扩展掷骰子工人放置

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1
已记录对局
1
玩家
5
收藏数

5.6/10

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。