The NC Combat System

1996 · 替代规则(核心规则变体)

The NC Combat System

A modular combat system designed as an alternative to standard Advanced Dungeons & Dragons rules. It introduces additional attributes for offense, defense, armor, and damage reduction, while hit points represent a character’s size and toughness rather than increasing mainly through class and level. Weapons deal scaled-up damage, recovery is slower, and combat uses critical hits, saving rolls, defined actions, and segments within each round. The system presents a more detailed and consistent approach to resolving combat.

基于属性/数值(STR、CON、PER 等)等级制(获得经验值并升级)职业制(飞行员、巫师、科学家等)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。