Three Days to Kill

2000 · 场景 / 冒险 / 模块

Three Days to Kill

An adventure module for characters of 1st–3rd level. The characters are hired to disrupt a meeting between a bandit lord and mysterious allies at a remote mountain villa. They must strike quickly, use the tools provided, and survive the dangers of the surrounding valleys before time runs out.

复杂性
2 / 5
等级制(获得经验值并升级)基于属性/数值(STR、CON、PER 等)技能型(购买或获得技能)

在 Ludoya 的牌桌上

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1
收藏数

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。