Timing Need

2006 · 场景 / 冒险 / 模块

Timing Need

A two-round Living Greyhawk Tusmit introductory adventure set in Nahim. First-level characters provide unofficial assistance to the water watchers as they investigate a delicate problem in rebel lands, where conflicting information makes the assignment increasingly confusing.

基于属性/数值(STR、CON、PER 等)职业制(飞行员、巫师、科学家等)技能型(购买或获得技能)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。