Tools & Techniques

2010 · 非游戏书籍(但与角色扮演游戏相关)

Tools & Techniques

This book explores the craft of designing tabletop roleplaying games through essays and guidance from experienced game designers. It covers dynamic combat systems, game mechanics, setting creation, collaboration, and the differences between tabletop and video game design, with examples drawn from established roleplaying games.

阅读(用于期刊、冒险书等)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。