Tribes of Danu: A Lesson Learned

2009 · 场景 / 冒险 / 模块

Tribes of Danu: A Lesson Learned

An adventure module inspired by ancient Celtic mythology, set on a mysterious island shrouded in fog and haunted by forgotten dark magic. The player characters rescue a forest fey in distress, only to discover that her reward carries hidden risks. They must outwit her to claim valuable treasure or become permanent residents of the island. Designed as an expansion to Heart of the Neolith, it also functions as a stand-alone adventure for up to four characters of 2nd level or higher.

人数
0
基于种族(玩家的种族/物种影响游戏玩法)骰子(主要为 d20)骰子(多种)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。