Virtual Realities 2.0

1995 · 资料书(用于增强玩法的规则/选项)

Virtual Realities 2.0

An expanded second edition for the core rules, adding new Matrix rules along with additional options, abilities, and equipment. It is used alongside the core rulebook to broaden character and gameplay possibilities.

人数
0
复杂性
3.2 / 5
基于属性/数值(STR、CON、PER 等)骰子(主要为 d6)基于点数(分配点数以获得技能、能力等)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek