Vision (Witchdom / Fusion)

Vision (Witchdom / Fusion)

A Danish role-playing system developed and refined throughout the 1990s. It supports two settings: a fantasy implementation known as Witchdom and a dark-future implementation known as Fusion, which later developed into a commercial game. Scenarios using the system were run at major conventions in 1992, 1993, and 1996. The core rules were apparently never formally published.

基于点数(分配点数以获得技能、能力等)骰子(主要为 d6)

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。