
2001 · 场景 / 冒险 / 模块
Weep
A collection of six scenarios focused on woe, ruin, and the consequences of difficult choices. Each scenario presents a different setting and conflict, from a dangerous marketplace and a nightmare-haunted city garden to divided communities, moral compromises, and violent frontier troubles. Players face uncertain decisions, accept responsibility for their outcomes, and pursue their goals while someone else pays the price.
技能型(购买或获得技能)基于点数(分配点数以获得技能、能力等)基于特质/面向(个性影响游戏玩法)
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
