
2012 · 战役设定(游戏世界)
Where Once We Stood On the Shoulders of Giants, Now We Climb Anew
Twenty-three years after the corpse of Vormesh, God of Magic, fell to the Aerth, the world remains scarred by the Descent. Cities were flattened, nations drowned in Godsblood, and countless lives were lost in the aftermath. Players portray survivors sheltering in a network of Tinker Gnome tunnels. Through personal diaries and shared accounts, they document the people, places, and memories of the world that existed before the disaster.
骰子(主要为 d6)基于特质/面向(个性影响游戏玩法)基于描述(更偏叙事而非骰子)
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Where Once We Stood On the Shoulders of Giants, Now We Climb Anew
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
