Terra Nullius

Science-Fiction

Terra Nullius

Corporations compete for knowledge and resources on a rogue planet beyond government oversight. Players remotely command rival robotic forces, expanding across a modular map, controlling territories and alien ruins, harvesting resources, and building infrastructure. They excavate archaeological sites, develop faction-specific technologies, improve their command decks, and engage in tactical conflict. Alien artifacts can be integrated into their systems or sent back to Earth for victory points, while the planet’s temporary passage through the Solar System limits the time available for expansion and exploitation.

Spieler
2–6 am besten mit 6
Spielzeit
90–180 Min.
Alter
10+
Komplexität
3 / 5
ZivilisationWeltraumerkundungHandverwaltungDeckbauGebietsmehrheit / Einfluss

Über das Spiel

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Spieldaten (Spieler, Spielzeit, Alter, Mitwirkende) von BoardGameGeek.