Malas Compañías

2021

Malas Compañías

Players assemble and customize a gang by recruiting and upgrading up to eleven members on a personal board; upgrades are represented by overlapping cards that change each member’s abilities and appearance. Each round the active player rolls four dice, splits them into two pairs and uses each pair to activate gang members; opponents may use one of those pairs to trigger a single activation on their own boards. Activations generate resources for heists, money for upgrades, or movement for a getaway car along a city route. Players complete heists to score points and gain special abilities, upgrade their gang to improve options, and try to keep their car ahead of the police while collecting loot. The game ends when a player finishes a sixth heist or when any car reaches the docks; highest score wins.

Jugadores
1–6 mejor con 3
Duración
30 min
Edad
8+
Complejidad
1,9 / 5
6,6 en Ludoyadesde 38,29 €Lanzamiento de dadosMovimiento en pistaPreparación variable

En las mesas de Ludoya

Todas las estadísticas en Ludoya
120
Partidas registradas
188
Jugadores
55m 16s
Partida media
36
En colecciones
17
En listas de deseos

6,6/10

de 21 reseñas en Ludoya

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Datos del juego (jugadores, duración, edad, créditos) de BoardGameGeek.