Trouble

1965 · Religieux

Trouble

Players roll a single die using the Pop-O-Matic and move one of their color pawns each turn. Pawns enter the main track from Home only on a roll of six, then advance around the board toward a Finish lane. Landing on a space occupied by an opponent bumps that pawn back to its Home (or, in a common variant, back to its Start space), forcing it to re-enter on a later roll of six. The first player to get all of their pawns into the Finish lane wins.

Joueurs
2–4 idéal à 4
Temps de jeu
45 min
Âge
4+
Complexité
1,1 / 5
6,8 sur Ludoyaà partir de 19,90 €Jeu pour enfantsChantCourseLancer / Tourner et avancer

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Prix le plus bas, 12 derniers mois4,38 € – 19,90 €

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19
Parties enregistrées
28
Joueurs
23m 27s
Partie moyenne
18
Dans des collections
1
Dans des listes de souhaits

6,8/10

sur 3 avis Ludoya

  • Toni Cutillas5,0

    - Base -

  • Pahn10,0

    The kiddo used to only play this for about 5 minutes before quitting. Now I have to play full games. Thankfully, not that often. It's really everything that's wrong with kids' games. Roll & move. Have to roll a specific number to start, thus lots of skipped turns. Take that without any interesting aspects. I'll be so happy once the kiddo lets me get rid of it from his collection.

  • Tom1,6

    I really loved this game when I was younger, but I can't stand it now. What's changed?

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