Critter Kitchen

2025 · 経済

Critter Kitchen

Players run competing restaurants during Restaurant Week, sending chefs into the city to gather ingredients and rumors. Each round, randomized ingredients and rumors appear at locations; players simultaneously assign three chefs with different speeds and carrying capacities to collect items. Rounds 1–6 present food challenges that award stars for meeting specific ingredient requirements. After the challenges, players assemble an epic meal to satisfy a rotating celebrity critic with particular tastes. Variable critics, rumors, and restaurateurs keep setups and goals different each play.

プレイ人数
1–5 ベスト4人
プレイ時間
60分
対象年齢
12+
複雑さ
2.5 / 5
7.8 Ludoyaで¥5,404から動物ワーカープレイスメント:異なる種類のワーカー契約可変プレイヤーパワー

購入先

ショップ価格と中古品を毎日チェックしています。

Ludoyaですべての価格を比較

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
86
記録されたプレイ
174
プレイヤー
1h 32m
平均プレイ時間
54
コレクション登録
29
ウィッシュリスト登録
3
予約済み

7.8/10

Ludoyaのレビュー22件より

  • 楽しさ8.0
  • インタラクション10.0
  • リプレイ性8.0
  • 独自性8.0
  • 見た目8.0
  • アクセシビリティ8.0
レビューを読んで評価する

ルールに関する質問

Ludoyaのルールアシスタントがルールブックに基づいて回答しています。

How many items can my chef carry, and do zous-chefs change that?

Each chef has a carrying capacity of 1, 2, or 3 which determines the order they act and how many items they can pick; zous-chefs have their own carrying capacity shown on their card and are placed in the queue that matches it. (page 8)

When I pick things, where do I put ingredients, spices, soup/bisque, and rumors?

Place ingredients, spices, soup, and bisque into storage behind your restaurant shield, and place rumors on the matching rumor space on your kitchen board so everyone can see them. (page 10)

My chef left with nothing — do I get a soup? Can I choose to leave early for soup?

If a chef returns without any items you may take 1 consolation soup (only one, regardless of that chef’s carrying capacity), and you may also choose to return a chef early (before collecting anything) to take that same consolation soup. (page 11)

What happens when I pick a wild rumor or when everyone knows the same rumor?

If you take a wild rumor you must immediately place it into any empty rumor space and treat it as that rumor, but you may not take wilds if you already know all 3 rumors; if every player knows the same rumor, flip that rumor card face up and remove any future draws of it. (page 11)

How many items can I refrigerate between days, and do soup or rumors count toward the limit?

At the end of day 1 you may keep up to 5 ingredients/spices in your fridge and by day 2 you may keep up to 10; only ingredients and spices count toward this limit — soup and rumors do not. (page 15)

このゲームのルールブックを読むLudoyaのルールアシスタントが開きます。

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek