
2024 · カードゲーム
Let's Go! To Japan
プレイヤーはイラスト付きのアクティビティカードを使って毎日の旅程を組み立て、日本で1週間の休暇を計画して実行します。 全13ラウンドにわたり、プレイヤーはアクティビティをドラフトして予定表の日々に配置し、限られたリソースをやりくりしながら、東京や京都など、観光スポットに誘われて都市間を移動します。 最後に、プレイヤーは旅程を順番に実行し、カードを発動して、旅行をどれだけ上手に組み立てられたかに応じて得点します。完成した旅行の中で最も得点の高いプレイヤーが勝者です。
- プレイ人数
- 1–4 ベスト3人
- プレイ時間
- 45–60分
- 対象年齢
- 10+
- 複雑さ
- 2.3 / 5
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 480
- 記録されたプレイ
- 397
- プレイヤー
- 33m 33s
- 平均プレイ時間
- 102
- コレクション登録
- 28
- ウィッシュリスト登録
- 2
- 予約済み
7.5/10
Ludoyaのレビュー53件より
Javo6.0 Bonito a rabiar pero sin más. Interesante draft y 0 interacción. Solo merece la pena si la gente rolea al contar los puntos, sino simplemente se basa en sumar puntos y gana quien más tenga. Para fans de japon puede estr bien pero en mi caso no ha compensado
- Base -
ルールに関する質問
Ludoyaのルールアシスタントがルールブックに基づいて回答しています。
Can I place more than three Activity cards under one day (Monday–Saturday)?
No — each day can hold a maximum of 3 cards; Extra Walk cards are the only exception. Once a card is placed you may not discard it, move it to another day, or swap positions within that day (you choose placement when adding the card: tucked under, between, or at the bottom). (p.6)
When is the “Highlight of the Day” scored and does it count icons from later days?
Highlights are scored when you activate that day during final scoring, and they only count icons/tokens activated up to that point in your itinerary — icons from future days do not count. (pp.10, 15)
How do Walk and Extra Walk cards resolve if I left them face‑down in my itinerary?
When scoring reaches a face‑down Walk/Extra Walk you reveal it and choose to play it face‑up (place a Walk token) or leave it face‑down, in which case the upper icons activate (green Mood move, +1 point, and a Walk icon); if left face‑down as the Highlight of the Day it instead scores an extra +2 points. (p.10)
How does the Mood Tracker move, and what happens when it reaches the ends?
Mood icons on scored cards move your Mood Tracker left or right during final scoring (Day Bonuses are the exception and are applied immediately); if the Mood Tracker reaches the rightmost space you advance the Happiness Tracker one space and reset Mood to center, and if it reaches the leftmost space you advance the Stress Tracker one space and reset Mood to center. End‑of‑trip points (or penalties) come from where your Happiness/Stress trackers sit. (pp.11–12)
When do I place Train tokens and do they affect Highlight bonuses?
You place all required Train tokens after round 13 (before the final scoring round), inserting a token between cards where you travel between Tokyo and Kyoto (or above the first card if you end one day in one city and start the next in the other). Starting, Luxury, and Regular Train tokens all count toward Highlight of the Day bonuses that require Train icons, and Luxury/Regular tokens give the listed benefits/penalties. (p.13)
What if an Experience token is moved past the Experience Track’s highest space (12)?
If a token would move past the 12 space, return it to 0, place a “+12” token under it, and continue moving; the +12 marker preserves tracking for Highlight bonuses but the token cannot score more than the maximum (15 points for reaching 12). (p.14)
ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。






































