London

2010 · 都市建設

London

Rebuild the city after the Great Fire by drafting cards to assemble an industrial and civic engine. Players select cards that provide income, victory points, and poverty effects, then add them to a tableau and later activate that tableau in chosen order to generate money, points, or other actions. Cards may require upfront costs and often force trade-offs between investment, social welfare, and debt. Manage cashflow, control rising poverty, and time the decision to run the city to maximize returns while competing with other players for the most victory points.

プレイ人数
2–4 ベスト3人
プレイ時間
90分
対象年齢
13+
複雑さ
2.9 / 5
6.6 Ludoyaで¥6,289から経済公開ドラフト手札管理

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
59
記録されたプレイ
62
プレイヤー
1h 46m
平均プレイ時間
17
コレクション登録
5
ウィッシュリスト登録

6.6/10

Ludoyaのレビュー23件より

  • Evan5.9

    This is an intense and very deep city builder. The way it works is, each turn you draw a card. Then you decide what you want to do on your turn. You can build a building, by paying money and placing your house on an empty spot. This draws you cards. You can play cards, but each card you play you have to discard a card of the same color to the available pool of cards that other players can grab from. Your third option is to activate the cards you played on previous turns. When you do this, you get the cool benefits of your cards, but many are one time use, and it also generates poverty cubes for you based on the number of card "stacks" you have plus cards in hand, minus number of cities built on the board. At the end of the game, being stuck with a lot of poverty cubes punishes your score significantly, so you have this fascinating tension throughout your turns while you try to balance efficiency vs safety. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek