Antiquity

2004 · 中世

Antiquity

Players lead a medieval Italian-style civilization and pursue one of several victory conditions—population, trade, conquest, or city building—by selecting a patron saint that shapes scoring. Gameplay centers on managing an evolving economy and expanding cities while harvesting and transporting resources. Advanced buildings unlock new options each turn, but local land degrades as resources are used, forcing players to push farther afield for wood, grain, olives and fisheries. Different strategies demand distinct approaches to growth, movement and conflict, and the game ends when a player reaches their chosen goal or the landscape is exhausted.

プレイ人数
2–4 ベスト2人
プレイ時間
120–180分
対象年齢
14+
複雑さ
4.3 / 5
7.5 Ludoyaで都市建設経済六角形グリッドモジュラーボードタイル配置

ゲームについて

アート

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
77
記録されたプレイ
77
プレイヤー
2h 52m
平均プレイ時間
28
コレクション登録
17
ウィッシュリスト登録
2
予約済み

7.5/10

Ludoyaのレビュー20件より

  • Mestremuten4.0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

    第一印象 · 1回プレイ

  • andycted9.0

    2-3 players Least interactive Splotter, maybe (up to a point, eh !), one of their best designs, even if it suffers a tiny weeny bit about replayability compared to their other titles

    16回プレイ済み

  • setropo8.0

    ECDE #13 y #25

    第一印象 · 1回プレイ

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ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek。