
2004 · 中世
Antiquity
Players lead a medieval Italian-style civilization and pursue one of several victory conditions—population, trade, conquest, or city building—by selecting a patron saint that shapes scoring. Gameplay centers on managing an evolving economy and expanding cities while harvesting and transporting resources. Advanced buildings unlock new options each turn, but local land degrades as resources are used, forcing players to push farther afield for wood, grain, olives and fisheries. Different strategies demand distinct approaches to growth, movement and conflict, and the game ends when a player reaches their chosen goal or the landscape is exhausted.
- プレイ人数
- 2–4 ベスト2人
- プレイ時間
- 120–180分
- 対象年齢
- 14+
- 複雑さ
- 4.3 / 5
ゲームについて
- アート
Ludoyaのテーブルでは
Ludoyaで詳しい統計を見る- 77
- 記録されたプレイ
- 77
- プレイヤー
- 2h 52m
- 平均プレイ時間
- 28
- コレクション登録
- 17
- ウィッシュリスト登録
- 2
- 予約済み
7.5/10
Ludoyaのレビュー20件より
Mestremuten4.0 Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1
第一印象 · 1回プレイ
andycted9.0 2-3 players Least interactive Splotter, maybe (up to a point, eh !), one of their best designs, even if it suffers a tiny weeny bit about replayability compared to their other titles
16回プレイ済み
setropo8.0 ECDE #13 y #25
第一印象 · 1回プレイ
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