Pax Pamir

2015 · 정치

Pax Pamir

Players take the roles of Afghan leaders maneuvering between competing imperial powers in 19th‑century Central Asia. Through card play and area influence, players recruit agents, build alliances, and shift the balance toward British, Russian, or Afghan supremacy. Event cards and market actions change available options each turn, requiring adaptation as control of provinces and key figures swings. Victory is determined by which empire achieves dominance and which player holds the most influence within that outcome, making political positioning and timing the central challenges.

인원
2–5 최적 4명
플레이 시간
60–120분
연령
12+
복잡성
3.7 / 5
5 Ludoya 기준₩124,869부터협상경제지역 이동시뮬레이션영역 과반/영향력

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
12
기록된 플레이
21
플레이어
2h 1m
평균 플레이 시간
4
컬렉션 보유
3
위시리스트 등록

5.0/10

Ludoya 리뷰 4개 기준

  • Evan4.6

    This is a very solid game that comes in a very small box. The general idea is that it takes place during a time that England and Russia were beefing over Afghanistan. You play an Afghani who's goal is to have the most influence with the winning side when the government collapses. Through which cards people buy, you can shift your allegiance, you can shift what the winning conditions are, and you can take actions on your cards, some of which will not count against your action limits for that turn depending on what the current victory conditions are. This is absolutely a complicated game where there are wheels within wheels, and on your first play you are not going to have a clear idea of what looks like a good action, let alone how to keep your opponents in check. By the end of the first game I felt like I was starting to get a sense of things, and I could see how this is a deep, well designed and rewarding game. That being said, this game just isn't for me at all. Maybe it's just too wild, but I didn't find the experience of play enjoyable in any way. I'm still working out why that is. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★☆☆☆☆ Raw enjoyment

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게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.