The King's Will

2017 · 산업 / 제조

The King's Will

플레이어들은 순회하는 왕을 맞이하는 공작이 되어, 게임마다 달라지고 일부는 비밀로 남는 왕의 현재 바람을 알아내려 합니다. 네 라운드 동안 영지를 확장하고, 여러 승리 조건을 달성하기 위한 행동을 하며, 왕이 중요하게 여기는 것에 맞춰 플레이를 펼칩니다. 승리 조건은 무작위로 정해지고 점차 공개되므로, 플레이어들은 이를 추리하고 상황에 맞춰 전략을 조정하는 한편 자신만의 점수도 노려야 합니다. 이동은 동시에 진행되어 대기 시간을 줄이며, 플레이어들은 모두가 함께 내리는 결정으로 게임의 길이를 조절할 수 있습니다.

인원
2–4 최적 3명
플레이 시간
50–90분
연령
10+
복잡성
3.2 / 5
6.5 Ludoya 기준영토 건설중세액션 선택

Ludoya 테이블에서는

Ludoya에서 전체 통계 보기
14
기록된 플레이
22
플레이어
1h 55m
평균 플레이 시간
3
컬렉션 보유

6.5/10

Ludoya 리뷰 3개 기준

  • Garfield7.0

    #44 Nice action selection mechanism. The 21 buildings are a little bit overwhelming. You have to check all their function. It needs a lot of table space for what it is. And I think you need some additional markers to mark the King's Will cards you already have looked at. Because I think you can't remember everything on them for the whole game... I had to use my smartphone. [c] Theme: ★★☆☆☆ <!-- size 7]Not very strong --> Gameplay: ★★★☆☆ <!-- size 7]Ok --> Interaction: ★☆☆☆☆ <!-- size 7]Almost none --> Artwork: ★★☆☆☆ <!-- size 7]Minimalistic --> Luck: ★★☆☆☆ <!-- size 7]Little --> Strategy: ★★★★☆ <!-- size 7]Good planing is a must --> Components: ★★☆☆☆ <!-- size 7]The boards are really cheap, the buildings are wooden --> Play duration: ★★☆☆☆ <!-- size 7]Too long for what it is --> Easy to teach: ★★★☆☆ <!-- size 7]Ok (35min) --> Rules quality: ★★★★☆ <!-- size 7]Very good --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★☆☆ <!-- size 7]Little --> Replay value: ★★☆☆☆ <!-- size 7]Different end score cards --> [/c]

    플레이 기록 없음

  • Evan6.0

    On a player's turn they choose an action tile and then get to do 2 things on the tile. All the other players then get to do 1. The actions are mostly about getting resources, adjusting resource production, bumping on a tech track, build a building, or peeking at one of the secret endgame scoring criteria cards. The game plays relatively quickly for it's weight. The action tile system gives some amount of player interaction in terms of trying to guess what other people will do, but the real core of the game's interactivity comes from watching what other people are doing and trying to guess what endgame cards they've seen. The game might lack a little replayability in that the only thing that's different game to came are what endgame cards are in the mix, but that's a minor quibble against a pretty satisfying experience. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ☆ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    첫인상 · 2회 플레이

리뷰 읽고 평가하기

게임 정보(인원, 플레이 시간, 연령, 제작진) 출처: BoardGameGeek.