Scythe

2016 · Gevecht

Scythe

Vijf facties strijden om de controle over een dieselpunk, alternatieve Europa uit de jaren 1920, met als middelpunt een mysterieuze gesloten Fabriek. Spelers beheren asymmetrische startbronnen en posities terwijl ze economische motoren opbouwen: grondstoffen oogsten, dorpsbewoners rekruteren, gebouwen neerzetten, acties upgraden en mechs inzetten. Beweging en ontmoetingen op een modulair bord leveren keuzes op die de beloningen vormgeven; gevechten worden afgehandeld via spelersbeslissingen in plaats van dobbelstenen. Verborgen doelstellingen en encounter-kaarten voegen gerichte doelen en situationele variatie toe, terwijl de gestroomlijnde actiekeuze ervoor zorgt dat beurten snel verlopen en het spel met meerdere spelers goed schaalt zonder uitschakeling.

Spelers
1–5 best met 5
Speeltijd
115 min
Leeftijd
14+
Complexiteit
3,5 / 5
8 op Ludoyavanaf € 63,70SciencefictionEconomischSolo / Solitair spelHexagonaal rasterTegenstanders dwarszitten

Aan de tafels van Ludoya

Alle statistieken in Ludoya
2.442
Vastgelegde speelsessies
1.983
Spelers
1h 47m
Gemiddeld potje
581
In collecties
70
Op verlanglijsten
1
Voorbesteld

8,0/10

uit 295 Ludoya-recensies

  • AmberKnight9,0

    Great game in combining light civilization building and dudes-on-a-map strategy. My main complaint is that the game ends when it starts to get interesting (i.e. when you have developed your army and resources and are ready to expand in the map or fail). Hopefully it will get better with upcoming expansions that allow for more player interaction.

    16 keer gespeeld

  • Mestremuten9,0

    Rating: 4/5 Production value: 4/4 Is the game in my collection/Love to have?: 1/1

    23 keer gespeeld

  • Garfield9,0

    #51 BGExpansions im Dach Very entertaining area control game. First game was a little bit short. [c] Theme: ★★★☆☆ <!-- size 7]Sosolala --> Gameplay: ★★★★★ <!-- size 7]Perfect amount of decisions to make --> Interaction: ★★★★☆ <!-- size 7]A lot of interaction could happen --> Artwork: ★★★★★ <!-- size 7]Beautiful world --> Luck: ★☆☆☆☆ <!-- size 7]Drawing cards --> Strategy: ★★★★☆ <!-- size 7]You have to carefully plan your steps --> Components: ★★★★★ <!-- size 7]Nothing I can complain about --> Play duration: ★★★☆☆ <!-- size 7]First play was over too quick --> Easy to teach: ★★★☆☆ <!-- size 7]Ok --> Rules quality: <!-- size 7]not yet read --> Setup time: ★★★☆☆ <!-- size 7]Ok --> No downtime: ★★★★☆ <!-- size 7]Plays quite quick --> Replay value: ★★★☆☆ <!-- size 7]Different factions --> [/c]

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Regelvragen

Beantwoord vanuit het spelregelboek door de regelassistent van Ludoya.

Can I take the same action more than once on my turn?

No. Move your action token to a different section of your Player Mat, then you may take that section’s top-row action once and its bottom-row action once, in that order; either action is optional (p. 10).

Can I spend resources from anywhere on the board?

You can spend resources only from territories you currently control, but they can pay for an action anywhere on the board. You control a territory if you have a unit there, or a structure there with no enemy units present (p. 4).

Can my workers move into an opponent’s territory?

Workers cannot move by themselves into territory controlled by an opponent’s workers, character, or mechs. If your character or mech enters a territory with only opponent workers, those workers retreat to their home base and you lose 1 popularity per worker (p. 11).

If combat is tied, who wins—and do I spend the combat cards I play?

The attacker wins ties. Both players spend the power selected on their dials, but combat cards are discarded after adding their value to combat; they don’t reduce power on the track (pp. 22–23).

When do I resolve an encounter, and can I skip it?

After your Move action and any resulting combats, resolve the encounter if your character is still on the encounter territory. You must choose one available option and pay its required cost; its benefits are optional (p. 24).

Does the game end as soon as someone places their sixth star?

Yes. The game ends immediately when a player places their sixth star, even if they could do more that turn; if units remain sharing a territory with an opponent’s units from that Move action, undo that part of the move (p. 28).

Officieel scoreblad

Scoreblad van Scythe

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Opent de regelassistent van Ludoya, die het spelregelboek van dit spel leest.

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