
2022 · Bybygging
Now or Never
Exiled families return to a crumbling cliffside village to reclaim and rebuild their ancestral home amid the aftermath of a meteorite invasion. Players choose asymmetrical characters, explore a fantasy map, fight lingering strange creatures to protect traveling villagers, and construct buildings to house returnees. Actions include hiring specialists (including those controlled by other players), placing structures for long-term benefits, and balancing immediate needs against future rewards. Two play modes are supported: a standard competitive mode and a story-driven mode that uses a storybook for location-based events and character-specific narratives.
- Spillere
- 1–4 best 2
- Spilletid
- 45–180 min
- Alder
- 14+
- Kompleksitet
- 3,6 / 5
Om spillet
- Design
- Illustrasjon
- Publisher
Utvidelser
Se dem i LudoyaBilder fra Ludoyas bord
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Butikkpriser og brukte eksemplarer, sjekket hver dag.
På Ludoyas bord
All statistikk i Ludoya- 38
- Registrerte spilløkter
- 45
- Spillere
- 2h 52m
- Gjennomsnittlig spilletid
- 51
- I samlinger
- 13
- På ønskelister
7,9/10
fra 14 anmeldelser på Ludoya
Elfrikijugon9,0 Regalo 37 cumpleaños de María
Regelspørsmål
Besvart fra regelboka av Ludoyas regelassistent.
Can I pay another player's specialist to use their action?
Yes — you may pay either your own or another player’s specialist to take its specialist action, following the payment and recruit rules (p. 9).
If a specialist is flipped (exhausted), can I still use it?
No — a flipped specialist is exhausted and cannot be used until it is rested/flipped back face‑up by the appropriate action or effect (p. 9).
Can I build on the starting town spaces or only on new spaces?
You can place buildings on the designated starting town spaces following the build rules; the rulebook explains how those spaces work and the costs/icons that apply (p. 11).
Do villagers automatically return to the supply during production, or do I need to spend actions to refill them?
Villagers are refilled as part of the production phase and certain anytime actions let you place villagers into housing or complete orders; you do not need a specialist action to refill during production (pp. 15–16).
Do I have to end my movement exactly on a location to visit it?
Yes — to visit a location you must move onto that location’s space (end your movement there) and then take the location’s visit action as described in the movement/visit rules (p. 12).
What happens if I retreat from combat — do I still get rewards or penalties?
If you retreat you end the fight without the enemy’s defeat rewards and instead resolve the retreat outcome and any associated consequences; defeat (not retreat) grants the normal victory rewards (p. 13).
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