Hacker

1992 · Jogo de cartas

Hacker

80s/90s-era hackers worm their way onto the Net in a computer crime card game inspired by the 1990 Secret Service raid on Steve Jackson Games. Players expand a shared Net by playing cards, use indials to break into systems, and gain root access. They upgrade hacking tools, negotiate for access, and phreak other hackers onto their systems while avoiding ICE and law enforcement raids. The player with the most root access sites wins.

Jogadores
2–6 melhor com 6
Tempo de jogo
120 min
Idade
14+
Complexidade
2,2 / 5
5
Em ludotecas

8,0/10

de 1 avaliação na Ludoya

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Dados do jogo (jogadores, tempo de jogo, idade, créditos) do BoardGameGeek.