Silver & Gold

2019 · Exploração

Silver & Gold

Explore small islands and mark treasure on wipeable map cards in a flip-and-write layout. Each round, an Expedition card is revealed and players cross out matching patterns on one of their two Treasure Map cards. Players plan which map to use and when to skip as cards are revealed; one Expedition remains unused each round, and four rounds total are played. At the end, players tally points from completed islands, bonus features, and remaining marks to determine the winner.

Jogadores
2–4 melhor com 4
Tempo de jogo
20 min
Idade
8+
Complexidade
1,2 / 5
5,9 na Ludoyaa partir de € 12,99AventuraColeção de ConjuntosPapel e lápisCobertura da grade

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Menor preço, últimos 12 meses€ 12,99 – € 16,42
393
Partidas registradas
246
Jogadores
18m 21s
Partida média
74
Em ludotecas
4
Em listas de desejos

5,9/10

de 26 avaliações na Ludoya

  • Diversão6,0
  • Interação6,0
  • Rejogabilidade8,0
  • Originalidade8,0
  • Visual8,0
  • Acessibilidade10,0
  • Vic Granell7,0

    Half the box of Cartographers in a similar but lesser game altogether. Sorry for the comparison but it's unavoidable, the mechanisms are very similar and both were released on the same year, but the former is just a bit deeper (types of terrain, monsters, etc). Still, quite enjoyable to play and more portable!

  • Garfield2,0

    Quite boring. Multiplayer solitaire. [c] Theme: :star::nostar::nostar::nostar::nostar: <!-- size 7]No --> Gameplay: :star::star::nostar::nostar::nostar: <!-- size 7]Repetitive --> Interaction: :star::nostar::nostar::nostar::nostar: <!-- size 7]No --> Artwork: :star::star::nostar::nostar::nostar: <!-- size 7]Nah... --> Luck: :star::star::star::star::star: <!-- size 7]No comment... --> Strategy: :star::nostar::nostar::nostar::nostar: <!-- size 7]Haha... --> Components: :star::star::star::nostar::nostar: <!-- size 7]Ok --> Play duration: :star::star::star::star::nostar: <!-- size 7]At least it's over quite fast --> Easy to teach: :star::star::star::nostar::nostar: <!-- size 7]Too much for such a game --> Rules quality: <!-- size 7]not read --> Setup time: :star::star::star::star::star: <!-- size 7]Very fast --> No downtime: :star::star::star::star::star: <!-- size 7]No downtime --> Replay value: :star::nostar::nostar::nostar::nostar: <!-- size 7]Always the same --> [/c]

  • Mohasz6,0

    There's nothing really wrong with this game, but I found it rather bland and boring after a few plays. There's not enough decisions to make, I guess it was just too light for me (and I'm not even into heavy games).

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