Antiquity

2004 · Medeltida

Antiquity

Players lead a medieval Italian-style civilization and pursue one of several victory conditions—population, trade, conquest, or city building—by selecting a patron saint that shapes scoring. Gameplay centers on managing an evolving economy and expanding cities while harvesting and transporting resources. Advanced buildings unlock new options each turn, but local land degrades as resources are used, forcing players to push farther afield for wood, grain, olives and fisheries. Different strategies demand distinct approaches to growth, movement and conflict, and the game ends when a player reaches their chosen goal or the landscape is exhausted.

Spelare
2–4 bäst 2
Speltid
120–180 min
Ålder
14+
Komplexitet
4,3 / 5
7,5 på Ludoyafrån 1 099,00 krStadsbyggandeEkonomiHexagonrutnätModulärt brädePlacering av brickor

På Ludoyas bord

All statistik i Ludoya
77
Registrerade spelomgångar
77
Spelare
2h 52m
Genomsnittlig speltid
28
I samlingar
17
På önskelistor
2
Förbeställda

7,5/10

från 20 recensioner på Ludoya

  • Mestremuten4,0

    Rating: 3/5 Production value: 1/4 Is the game in my collection/Love to have?: 0/1

    Första intryck · 1 spelomgång

  • andycted9,0

    2-3 players Least interactive Splotter, maybe (up to a point, eh !), one of their best designs, even if it suffers a tiny weeny bit about replayability compared to their other titles

    Har spelat det 16 gånger

  • setropo8,0

    ECDE #13 y #25

    Första intryck · 1 spelomgång

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