
2010 · Kortspel
Innovation
Players develop a civilization by playing innovation cards that represent technologies from prehistory to the near future. Each card adds effects to a personal tableau and belongs to an age; cards grant abilities, produce icons, score points, or trigger actions that can benefit or disrupt opponents. Players draw, play, meld, and harness card effects to build combos, acquire shared benefits from visible icons, and defend against opponents’ demands. Victory comes from claiming achievements by meeting scoring or card-based criteria, with emergent strategies and different card interactions each game.
- Spelare
- 2–5 bäst 2
- Speltid
- 20–60 min
- Ålder
- 12+
- Komplexitet
- 2,8 / 5
Om spelet
- Design
- Utgivare
Expansioner
Se dem i LudoyaFoton från Ludoyas bord
Alla foton i LudoyaVar du kan köpa det
Butikspriser och begagnade exemplar, kontrollerade varje dag.
På Ludoyas bord
All statistik i Ludoya- 852
- Registrerade spelomgångar
- 381
- Spelare
- 54m 45s
- Genomsnittlig speltid
- 128
- I samlingar
- 20
- På önskelistor
- 1
- Förbeställda
7,2/10
från 72 recensioner på Ludoya
Carcolo8,9 Diversión 5/5 · Interacción 5/5 · Atractivo 3/5 · Originalidad 5/5 · Rejugabilidad 5/5 · Accesibilidad 3/5
Har spelat det 10 gånger
Sup7,8 Sleeved
Första intryck · 2 spelomgångar
andycted8,0 Fun for a quick in person, messy, game. Becomes a bit mechanical online. You must know the deck, apparently, to play well
Har spelat det 3 gånger
Regelfrågor
Besvarat ur regelboken av Ludoyas regelassistent.
When I draw a card, which age pile do I draw from?
Draw from the pile matching the highest-value top card on your board. If that pile is empty, draw from the next higher non-empty pile; needing to draw above age 10 ends the game immediately (p. 5).
Do I need to claim achievements in order, and does claiming one use up my points?
No—you can claim any available normal achievement if your score is at least five times its age and you have a top card of equal or higher value. Your points are only a threshold; claiming an achievement does not spend them (pp. 5, 9).
When I use Dogma, do the other players get to use the effect too?
For each effect, other players with at least as many of its featured icon as you must share it, starting with the player to your left; then you do the effect. Players meeting that icon threshold are also immune to its demand effects (pp. 5–6).
If someone shares my Dogma effect, do I always get a free draw afterward?
You get one free Draw action after the Dogma action if an opponent shared an effect and their use caused a game change, such as a card being drawn, melded, scored, or moved (p. 6).
What does splaying a color do, and how many icons does it reveal?
Splaying reveals icons on covered cards: one per card when splayed left, two when splayed right, and three when splayed up. If you change the direction, first unsplay that color and then splay it in the new direction (p. 8).
Does the little picture icon on a card count as an icon for effects?
No. The card image is one of the four icon locations, but it does not provide any benefit (p. 3).
Officiellt poängprotokoll
Poängprotokoll för Innovation
Varje poängkategori, från Ludoya-kittet. I telefonen summeras totalerna av sig själva.
Gratis, på webben, Android och iOS
Spela Innovation med Ludoya
- Ha det i din samlingHåll koll på ditt exemplar och dess expansioner, låna ut det till vänner, eller lägg det på din önskelista och få veta när priset sjunker.Lägg till i din samling
- Registrera varje spelomgångPoäng, vinnare, timers och foton, sedan din statistik: vinstprocent, favoritantal spelare, bästa poäng.Registrera en spelomgång
- Lös regelfrågorFråga vad som helst om reglerna och få ett svar ur regelboken, med sidan där du kan kontrollera det.Fråga regelassistenten
- Hitta folk att spela det medKlubbar, spelkvällar och evenemang nära dig där det här spelet kommer på bordet.Se evenemang
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