Carcassonne: Towers & Thieves

2006 · 适用于基础桌游的扩展

Carcassonne: Towers & Thieves

Players build towers by placing tower segments on tiles or adding segments to existing towers, and may place a follower on top to finish a tower. Towers grant a ranged capture ability: a tower of height N can capture opposing meeples in orthogonal view up to N tiles away. Captured meeples are removed from the board and can be liberated later at a cost to the owning player. Tile placement and follower management integrate with the base game’s scoring and area control mechanics, adding a spatial, height-based tactical layer to captures and defenses.

人数
2–6 最佳 3 人
游戏时长
60 分钟
年龄
8+
复杂性
2.2 / 5
7 来自 Ludoya¥93.49 起城市建设领土建设放置瓦片区域多数 / 影响力

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29
已记录对局
15
玩家
125
收藏数
5
愿望清单数
1
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7.0/10

基于 31 条 Ludoya 评测

  • Vardak6.2

    It changes quite a lot the basic game flow. It can be funny if you had played Carcassone many times

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。