Gathering Storm

2015 · 第二次世界大战

Gathering Storm

A strategic prewar simulation of Europe from 1935 to the outbreak of World War II, playable as a standalone scenario or linked into the larger wartime system. Players manage diplomacy, economics, production, research and mobilization, allocating resources between civilian and military priorities and using diplomatic counters to influence other powers. Random events, crisis mechanics and variable research paths create alternate timelines — from early regional conflicts to delayed entry into full-scale war. Unit construction, shipbuilding and reserve activation give immediate benefits at future cost, while tile-based economics and no-dice resolution streamline play. The game emphasizes political maneuvering and preparation rather than the combat of the full wartime system.

人数
2–5 最佳 3 人
游戏时长
360–480 分钟
年龄
12+
复杂性
4.1 / 5
¥615.72 起战争桌游同时行动选择区域多数 / 影响力行动点数

游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。