
2006 · 奇幻
Khronos
Players act as rival lords sending two agents through three linked eras to develop and contest domains across three stacked boards representing medieval, Renaissance, and modern periods. Each turn players play action cards to build military, religious, and civil structures, move buildings forward in time when they reach certain sizes, and spend resources to shift their pawns between periods. Control of a domain is determined differently on each board (military strength in the first, religious presence in the second, civil population and restored ruins in the third) and yields income on the 4th and 7th turns. Construction, destruction, and time travel interact: later builds can erase earlier ones when moved, and regrouping or splitting domains creates tight player interaction and strategic choices.
- 人数
- 2–5 最佳 4 人
- 游戏时长
- 90 分钟
- 年龄
- 10+
- 复杂性
- 3.6 / 5
关于这款游戏
- Publisher
在哪里买
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- Zacatrus缺货 40.46 €
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 7
- 已记录对局
- 16
- 玩家
- 10
- 收藏数
- 2
- 愿望清单数
4.8/10
基于 9 条 Ludoya 评测
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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。













