
2015 · 适用于基础桌游的扩展
Merchants & Marauders: Seas of Glory
一款将玩家带回加勒比海黄金时代、让大家追求商人或海盗生涯的扩展。它引入了十一个模块化场景和五种变体,可以自由组合来改变战役体验。 新增机制包括变化的风向、走私和船员满意度,以及会调整航行、贸易和战斗方式的额外挑战与规则。玩家可以将这些模块整合进基础游戏,在每次游戏中创造多样的目标和不断涌现的互动。
- 人数
- 2–4 最佳 4 人
- 游戏时长
- 180 分钟
- 年龄
- 13+
- 复杂性
- 3.4 / 5
在 Ludoya 的牌桌上
在 Ludoya 中查看完整统计- 2
- 已记录对局
- 2
- 玩家
- 26
- 收藏数
- 1
- 愿望清单数
8.8/10
基于 9 条 Ludoya 评测
FazerGD9.0 +
kesulin9.0 Ampliación por modulos que complican el juego base con nuevas reglas, nuevos cargamentos, etc. algunos modulos quizás complican demasiado el juego para jugadores ocasionales. Algunos son muy recomendables incluso para ellos. Buena ampliación, pudiendo añadir lo que creas conveniente en cada partida.
规则问题
由 Ludoya 的规则助手根据规则书回答。
Can I visit or raid a Location without moving onto it first?
Yes. If you are at sea in the Location’s Sea-Zone, you may spend an action to visit or raid it; no separate movement is needed, and a Location Raid requires no Scouting roll. Your ship must have no destroyed hit-locations to attempt the raid (p. 8).
How does bombardment work when I raid a Location?
Roll one die at a time for each functioning Cannon, discarding one Location card of your choice for every success; you may stop before any roll. Special Weapons do not affect bombardment, and remaining Hit Icons can damage your ship—possibly twice if the Escape Icons meet or exceed your Maneuverability (p. 8).
Can I sell Contraband at any port, and does it take up Cargo space?
Contraband can only be sold at the port listed on its card, for 10 Gold, during the “Sell Goods” activity. It occupies the separate Contraband space when acquired as Contraband, and each two Contraband sold are worth 1 Glory Point; a single card does not count as half a point (pp. 6–7).
What happens if a Naval ship finds me carrying Contraband?
A Naval ship scouts for any non-pirate player carrying Contraband, but does not hunt that player. If found, you may either resist and fight the NPC, gaining a Bounty as usual, or discard all your Contraband to avoid the battle (p. 7).
How does the wind give me extra movement?
At the beginning of each turn, spin the Weather Spinner before drawing the Event Card. You may take one free Move action in the wind direction each turn, while your first move against the wind costs two actions; later movement against the wind that turn costs one action normally (p. 7).
When do I lose or gain Loyalty, and are the effects cumulative?
You lose one Loyalty step when an Event Card with an NPC Captain is drawn, when declaring an intent to Stash, or when starting and ending a turn in the same port. You gain one step when earning a Glory Point or paying for an increase as a port activity, and all effects on your current step and the steps below it are cumulative (p. 10).
免费,支持网页、Android 和 iOS
用 Ludoya 玩 Merchants & Marauders: Seas of Glory
游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。
