地鐵X

2018 · 解谜

地鐵X

玩家在双面城市地图上,通过标记车站格并填满指示框,使用一副共用牌库来建造各自的地铁网络。 每回合翻开一张指示牌,所有玩家同时选择一条线路行动,然后根据牌的类型标记车站:在指示框中填写数字,并在连续的车站格中画圈;使用带圈数字的牌跳过已填满的格子;放置星标来设定特殊车站数值;或使用普通圆圈牌放置一个圆圈。 完成一条线路时,第一位完成者获得两个奖励中较大的一个,之后完成的玩家获得较小的奖励;指示牌牌库偶尔会触发重新洗牌。 当所有指示框都填满时,游戏结束。玩家计算已完成线路的奖励和填写的数字,然后扣除空车站的罚分,最终总分最高者获胜。

人数
1–6 最佳 1 人
游戏时长
20 分钟
年龄
8+
复杂性
1.7 / 5
5.6 来自 Ludoya火车数字网络与路线构建纸笔游戏单人 / 接龙游戏

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
99
已记录对局
66
玩家
23m 28s
平均时长
22
收藏数
2
愿望清单数

5.6/10

基于 8 条 Ludoya 评测

  • Paige Forrest7.0

    I think I like this one better than Railroad Ink. There is just something about the mix of simplicity and strategy that keeps me coming back.

  • Evan4.6

    This is a simple flip and write game. Each turn a card flips, and then players mark a number of circles along one train line equal to the number on the card. The lines overlap, and if you hit a filled space you have to stop unless it's a special ability card. There are also star cards that give you vp equal to twice the number of lines crossing in the box you write it in, so there's some tension about where to leave lines waiting for star cards. The trick of the game is each line can only have so many numbered entered into it, so you need some lines to overlap and double up on others. End game negative points for unfilled boxes. Overall it's not bad but fails to inspire. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ☆ Low or mitigatable luck elements ★★☆☆☆ Raw enjoyment

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek