Spring Meadow

2018 · 解谜

Spring Meadow

春天来临,山间万物复苏。玩家通过将带有 0–2 个洞的不规则板块放置到自己的山地版图上,拼出一片繁花盛开的草甸。 板块从中央版图中轮抽;放置板块以创建或扩展洞穴群组可以获得额外板块,而板块上的土拨鼠洞会限制棋子的放置位置。玩家需要管理有限的零食(用于决定行动顺序和板块选择),并应对空间限制,让自己的草甸不断扩大。 游戏会在特定时间进行计分,依据从中央区域选出的草甸板块进行评判;草甸面积最大的玩家将获得一枚徒步徽章。计分时最先收集到两枚徒步徽章的玩家获胜。

人数
1–4 最佳 1 人
游戏时长
15–60 分钟
年龄
10+
复杂性
1.8 / 5
7.4 来自 Ludoya¥89.51 起动物抽象策略放置瓦片模式构建网格覆盖

在 Ludoya 的牌桌上

在 Ludoya 中查看完整统计
246
已记录对局
149
玩家
31m 34s
平均时长
39
收藏数
4
愿望清单数

7.4/10

基于 14 条 Ludoya 评测

  • Fernando Arbeiza8.0

    Won in Rifa. Sold in LaBSK.

    玩过 7 次

  • Evan7.0

    In this game, players are drafting tiles from a grid as in Cottage Garden. This is a wonderful tile selection method as you can clearly see what tiles are coming up and you can plan your future moves reducing downtime substantially. You lay your tiles as evenly as possible into your player board aiming to complete rows. When a selection row on the grid would be selected from yet is mostly depleted, the game pauses for a scoring. Players get 10 vp for each completed row plus 1 vp for each completed square in their lowest incomplete row, and a few mini points for various features. Winner gets a VP chip, and then you refill the grid, and play continues until someone manages to get 2 chips. The interesting part of the game is that the tetris tiles have holes in them like in Indian Summer, and if you line up the holes with the printed spaces on your map, you get bonus points in the next scoring, and if you line the holes up with each other, you get to lay down bonus tiles to cover new areas. There's a nice tension between wanting to get the tile that perfectly fits your situation, vs wanting to extend your chain of contiguous holes. Of the three games in the series, I think Indian Summer is still my favorite, because this game is very low on player interaction, and the art on the tiles is by far the blandest of the three. That being said I'm looking forward for more of this game, and I hope it grows on me over time. ★ Art, Iconography and components functional ★ Clever or interesting mechanisms ★ Reasonably low downtime between turns with mildly AP players ★ Multiple plays stay interesting ★ Low or mitigatable luck elements ★★★☆☆ Raw enjoyment

    玩过 6 次

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游戏信息(人数、游戏时长、年龄、制作人员)来自 BoardGameGeek。