
2010 · Kortspil
Innovation
Players develop a civilization by playing innovation cards that represent technologies from prehistory to the near future. Each card adds effects to a personal tableau and belongs to an age; cards grant abilities, produce icons, score points, or trigger actions that can benefit or disrupt opponents. Players draw, play, meld, and harness card effects to build combos, acquire shared benefits from visible icons, and defend against opponents’ demands. Victory comes from claiming achievements by meeting scoring or card-based criteria, with emergent strategies and different card interactions each game.
- Spillere
- 2–5 bedst 2
- Spilletid
- 20–60 min
- Alder
- 12+
- Kompleksitet
- 2,8 / 5
Om spillet
- Design
- Publisher
Udvidelser
Se dem i LudoyaFotos fra Ludoyas borde
Alle fotos i LudoyaHvor du kan købe det
Butikspriser og brugte eksemplarer, tjekket hver dag.
På Ludoyas borde
Al statistik i Ludoya- 886
- Registrerede partier
- 356
- Spillere
- 53m 28s
- Gennemsnitligt parti
- 113
- I samlinger
- 20
- På ønskelister
- 1
- Forudbestilt
7,2/10
fra 64 anmeldelser på Ludoya
Balleflass8,0 Fantastic card game with huge power plays that goes both ways all the time.
Regelspørgsmål
Besvaret ud fra regelbogen af Ludoyas regelassistent.
When an Echo effect triggers, who resolves it and in what order?
Echo (dogma) effects execute in the numeric order printed and each effect is shared with eligible players according to the card’s instructions; multiple echo effects resolve sequentially (pages 4–5, 13).
How do bonus icons score?
Your single highest bonus icon counts at its full bonus value, and each additional bonus icon beyond that adds +1 to the bonus total (page 6); see examples on page 7.
Do I have to reveal my hand or other private information?
Information is private unless a rule or effect explicitly makes it public—hands remain hidden except when a card or effect tells you to reveal (page 9).
What happens if a dogma or demand asks for a card or value I don’t have?
If a required value or card is missing you skip that part of the effect; the rest of the dogma/demand (or other parts that can be performed) still resolves according to the rules (page 13).
How does the forecast/foreshadow mechanic work — when are forecast cards promoted and can they trigger dogma?
Melded cards placed into your forecast area remain there until promoted; after a meld you promote forecast cards as described, and promotions can grant free dogma actions when the card’s text specifies (page 3).
Gratis, på web, Android og iOS
Spil Innovation med Ludoya
- Hav det i din samlingHold styr på dit eksemplar og dets udvidelser, lån det ud til venner, eller sæt det på din ønskeliste, og få besked, når prisen falder.Føj det til din samling
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- Find nogen at spille det medKlubber, spilaftener og arrangementer nær dig, hvor dette spil kommer på bordet.Se arrangementer
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