Daitoshi

2024 · 都市建設

Daitoshi

Players take on the role of industrial magnates in a rapidly growing steam-powered metropolis, competing to expand factories, develop inventions, and influence the city’s districts. On each turn a player either produces resources or moves their magnate to a new district, then sends workers, exploits forest and river hexes for steam fuel, and performs an action such as building, electrifying districts, trading, researching technologies, or contributing to the city’s mega-machine project. Resource management, worker placement, area interaction, and strategic timing determine growth; exploitation of natural hexes yields benefits but can have long-term consequences that players may mitigate through side projects like reforestation.

プレイ人数
1–4 ベスト3人
プレイ時間
120分
対象年齢
14+
複雑さ
4 / 5
7.4 Ludoyaで¥7,419からワーカープレイスメントロンデルゲーム中1回限りの能力

ゲームについて

デザイン

Ludoyaのテーブルからの写真

Ludoyaですべての写真を見る
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Guillermo Sordo Sáinz)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Pere)
  • テーブル上のDaitoshi(写真:Kabra)
  • テーブル上のDaitoshi(写真:Pere)
  • テーブル上のDaitoshi(写真:Pere)

購入先

ショップ価格と中古品を毎日チェックしています。

Ludoyaですべての価格を比較

Ludoyaのテーブルでは

Ludoyaで詳しい統計を見る
141
記録されたプレイ
159
プレイヤー
1h 58m
平均プレイ時間
95
コレクション登録
21
ウィッシュリスト登録

7.4/10

Ludoyaのレビュー25件より

  • 楽しさ6.0
  • インタラクション6.0
  • リプレイ性6.0
  • 独自性8.0
  • 見た目8.0
  • アクセシビリティ6.0
レビューを読んで評価する

ルールに関する質問

Ludoyaのルールアシスタントがルールブックに基づいて回答しています。

Do I have to pay Steam to activate buildings during Production, or can I use Wealth?

Yes — to activate a building you must pay the Steam cost shown beneath that building (return the Steam to the supply), and Wealth cannot be used to pay Steam because Steam is not a resource; once per game you may return your Government Grant to activate all buildings without paying Steam (pages 10, 12).

If I call a Production Turn, can other players also produce even if their Production token isn't in the middle?

Yes — when you announce a Production Turn you become the Production Leader and all other players may simultaneously produce that turn regardless of their Production token positions (page 10).

How many steps do Progress markers advance when I produce? Does being Production Leader change that?

Each activated Invention advances its Progress marker once, and if you are the Production Leader you advance those markers twice when you activate buildings; note that Operation tiles in Conflict can alter or prevent Progress advancements (pages 11–12, 23).

Can I place multiple Workers on the same Workshop or on the Mega‑Machine Workshop?

No — each Worker you place must go to a different empty Workshop in the district, although you may send as many Workers to the district as there are empty Workshops provided they match the district's color; the Mega‑Machine provides an additional Workshop and you also gain any Upgrade rewards it has when you place a Worker there (pages 14, 21).

If I Exploit a hex of a type I already have, do I flip it to its Yōkai/Conflict side and what happens?

Yes — when you place a second (or additional) hex of the same terrain you flip that hex to its Yōkai side and stack it on your Exploitation Record, and at the end of your turn any terrain with more than one hex causes the corresponding Operation tile to flip to its Conflict side, changing steam gains/costs, worker limits, or Progress behavior (pages 15, 23).

When exactly does the game end and how are the final turns handled?

The end is triggered when the next‑to‑last hex space on any Wilderness Track is revealed; then finish the round so all players have the same number of turns, each player takes one more turn, resolve end‑of‑turn checks, and proceed to end‑game scoring (page 24).

このゲームのルールブックを読むLudoyaのルールアシスタントが開きます。

スコアシートとプレイ補助ツール

  • Fulla de Puntuació
  • Hoja de Puntuación
  • Hoja de Puntuación
次のゲームで使う

ゲーム情報(人数、プレイ時間、対象年齢、クレジット)の出典:BoardGameGeek